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As a dedicated Windows PC gamer who owns some of the best gaming PCs out there, I’ve extensively covered Apple’s recent attempts at finally capitalizing on its excellent M-series silicon and expanding its gaming platform for the best MacBooks and Macs. Progress seemed slower than molasses for a while, with some solid ports announced and launched that proved what Apple hardware could do, as well as a partnership with game developer and director Hideo Kojima. Unfortunately, there was not much long-term substantial progression, which worried me quite a bit.

Then WWDC 2024 came, and with it, some major announcements from Apple that turned around the increasingly bleak outlook almost immediately. Just before the event, Apple revealed that Assassin’s Creed Shadows would be coming to Mac alongside PCs and consoles on November 15, 2024. During the conference, it was also announced that Shadows would come to iPad.

Since then, there’s been a barrage of other news involving Mac gaming, including other titles coming out for Apple platforms, developer toolkits that make game porting and development even easier, and more. But what really cemented things for me was my personal experience at a recent gaming showcase, which was nothing short of incredible.

two iMacs

(Image credit: Future)

Apple gaming: thoughts and hands-on 


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